Computing

Built from the bottom up

Our Computing department aims to inspire the children around technology.

The schemes of work develops pupils skills in many of the popular software programs that they will encounter along their learning journey right through to adult life, these include the Microsoft Office (Word, Excel, Publisher, PowerPoint) tools, Internet Explorer and Google Apps. Other project areas include animations, understanding hardware and software, learning how a computer and networks work and business projects.

Challenging young minds with new experiences

Computing is not all about a means to an end. The IT industry is huge, and offers amazing and exciting careers. We feel it is our responsibility to show your child the potential uses of information technology, not only in day-to-day use, but also in a career context. With this in mind, we explore software and teach skills that help pupils understand the bigger picture of computing and IT applications.

Examples of software that we explore:

  • Scratch Programming
  • KODU Games Programming
  • BBC Microbit (Javascript & Python)
  • Microsoft Packages

The department puts a real focus on teaching the children how to code. The pupils learn to use a number of different programs to achieve given tasks. Pupils have used Scratch programming, and code.org to program a number of different elements through block programming. Whilst younger pupils get creative with designing their very own action game using KODU gaming software, older pupils relish creating their own amazing websites using HTML and CSS coding using notepad. Learning how to navigate their way through an adventure game using Python code and using the Microbit to learn Real Life Computing are other examples of work pupils undertake in the Computing department.

Our younger pupils in the Pre-Prep are introduced to Computing from Reception through the use of their very own mini computer suite, and regular Computing lessons. In Year 2 they have a dedicated Computing lesson in the Prep School and are introduced to Coding through Scratch programming blocks. They also familiarise themselves with a keyboard with Touch Typing lessons and learn basic Word Processing skills.

Computing does not stop here and is truly embedded across the curriculum. Pupils for example learn how to create functions within spreadsheets in their Maths lessons, and in Geography they use Data Logging tools on the iPads. Pupils also learn coding skills in their Design and Technology lessons using crumble technology.

Keeping our pupils secure

Children are permitted to use the Internet but only when an adult is present in the Computing suite. Internet security measures are in place to ensure that children are not able to access unsuitable material, albeit accidentally.

In addition, our pupils are educated on safe and responsible use of the World Wide Web during Computing and PSHEE lessons. We aim to ensure they understand what to do and what not to do when dealing with potentially unsafe situations and ‘fake news’ while using computers both at school and at home.

Everyone should have ready access to a computer

Here, at Langley Preparatory School at Taverham Hall, we firmly believe that computers and peripherals should be available as often as possible to everyone at the School. With this in mind, we have the following computing facilities:

  • two dedicated computing suite of 20 computers, where each pupil from Year 2 upwards receives at least one specialist computing lessons a week. These suites are also available to all other subjects for cross-curriculum teaching.
  • A suite of computers in the DT block, which are used as part of  dedicated DT lessons and also for other subjects.
  • At least one computer, an interactive whiteboard and visualiser in each classroom to facilitate modern teaching methods.
  • The school libraries have computers that run the library book software and also facilitate extra curriculum use.
  • Printing is readily available in the School, with large, dedicated printers in central areas and individual printers in administration areas.
  • Wireless and printing facilities for those children that use laptops to aid with written work.